“You can only play for an hour outside and then you need to come in the house” If this sounds familiar to you, you were one of the few lucky ones who lived before being swallowed up by the ‘techno-rage’. These days, it seems like kids do not want to go outside and play anymore. And who can blame them, when your child is learning something new every day?
The right age to introduce gadgets to children would be when they are above 2 years. Many experts agree that children need to first learn to experience the world by using their senses like touching and feeling things before they are exposed to the digital world.
If used the right way, gadgets can be advantageous to your child in many ways like:
- No more “I am bored”
You will agree that having an iPad is a blessing in disguise if you have taken a road trip with your 5-year-old in the car for more than an hour. Having something that not only provides entertainment but also helps them learn something new in less than an hour is a boon.
- Improves communication skills
When you are well informed, you tend to become more confident in social settings because you have something new to talk about each time. It’s the same with your child as well. There are so many apps that help in improving their communication skills and even teaches them the proper way to behave.
- Prepares them for the future
Schools are starting to rely more and more on technology and gadgets to impart education. A child who is more exposed to technology at a young age is able to adapt better to changes and thrive in a new environment than one who is not.
A balanced lifestyle is one where your child has 1-2 hours of screen-time and spends the rest of the day doing other activities that will enrich their personality and knowledge. Technology is and always will be a double-edged sword where your child is concerned. As with everything else in life, the key to screen-time is moderation and adequate supervision.
Download the Mai app to improve your child’s skill in making choices and also assess your child’s skill in causal reasoning.